When we do, up to X target attacking creatures each get +3/+3 and gain Trample and Indestructible until end of turn
The fact that the lands she animates do not gain permanent +1/+1 counters or have vigilance is yet another sign that WotC did learn from the worst excesses of 2019 not being able to switch your brain off and uptick her forever makes all the difference when it comes to producing an engaging subgame for both players
If you cast a creature spell this way, it gains haste until you lose control of that creature (or, in rare cases, you lose control of the creature spell while it's on the stack)
(See rule 506.4.) Example : You control three creatures, one of which is phased out
I dont really have a reason for it being so expensive except that its in low supply to be honest
While the most obvious choice is to pair it with Unwinding Clock to reuse its abilities on each of your opponents turns, you can also run other clever synergies, like putting Curiosity on it for extra card draw